Game
Five Night's At Indie's


22 days ago

DEVLOG FOR MARDI GRAS BABY!!!


So with mardi gras comes our new devlog, now work has been slow since the office but we've been slwoly picking back up and finishes some stuff.

First off comes the inclusion of what you may expect in the game

Achievements

7 Nights (including a boss night)

Different animatronics with unique mechanics probably never seen before

Unique and maybe a little eerie atmopshere

and a lot more i haven't listed here because it may take up the entire page.

So with what we've gotten done the past few months, first off we got a new animatronic for the boss night that im not gonna spoil yet. We have also gotten the camera layout done and all the rooms. Have a look, from the looks of it there will be many cameras a cool little mechanic.

Anyways thats all for now because we have work to do, next time we make a devlog likely for summer or easter, we will hopefully have mroe to share.



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Next up

Yes the game is still being worked on, team has been on a little break but we are back to work and the office is now being worked on, when we finish it i will post the image here.

The end of phase 1 is approaching, I hit 100 subs so the entirety of phase 1 will be showcased along with more! Anyway here is your attack. (Old version coming very soon, give me a few days)

All of the early concepts that we got done the past 2 months of starting work on the game.

Last 2 are one of the secret hallucinations we added.

**IN ORDER OF LAST TO FIRST**

First sneak peak

So i decided to redo the first attack because i did not like it and because i showcased it i decided to just show what i did. Hope yall like this one.

KEEP IN MIND ALL ATTACK TEASERS USUALLY CHANGE IN SOME WAY~

Thing

Here is the entire fight if you want to see it!

And a little sneak peak of the new buttons and a new attack. Yes I am still alive and actively working on the game. However it has been a few days since I have last touched it.

Devlog October!!!

So we have gotten a lot work done, a lot more idea planning, and we have finished the office design, once its fully finalized ill post it. We will now start real work on the game!

Here's a early cover concept in the meantime!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

"Our work is never over" they said.