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Sans Hard Mode (Reimagined)
9 months ago

The end of phase 1 is approaching, I hit 100 subs so the entirety of phase 1 will be showcased along with more! Anyway here is your attack. (Old version coming very soon, give me a few days)




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Here is the entire fight if you want to see it!

First sneak peak

So i decided to redo the first attack because i did not like it and because i showcased it i decided to just show what i did. Hope yall like this one.

KEEP IN MIND ALL ATTACK TEASERS USUALLY CHANGE IN SOME WAY~

Devlog October!!!

So we have gotten a lot work done, a lot more idea planning, and we have finished the office design, once its fully finalized ill post it. We will now start real work on the game!

Here's a early cover concept in the meantime!

And a little sneak peak of the new buttons and a new attack. Yes I am still alive and actively working on the game. However it has been a few days since I have last touched it.

All of the early concepts that we got done the past 2 months of starting work on the game.

Last 2 are one of the secret hallucinations we added.

**IN ORDER OF LAST TO FIRST**

Yes the game is still being worked on, team has been on a little break but we are back to work and the office is now being worked on, when we finish it i will post the image here.

Did you know that today is #InternationalJazzDay? ๐ŸŽท๐Ÿ˜Ž

No? ๐Ÿ˜ฏ Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? ๐ŸŽท

Let us know what you think about it and have a great weekend!

Runestones: from concept to in-game model๐Ÿ—ฟ

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. ๐Ÿฅณ

I want to know - what's your favourite quest reward?

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.