Game
Concord: The Conveyance

9 months ago

#devlog number 20

I'm scared,
Nothing is supposed to be this easy in #gamedev but I got a fully functional map working in under 2 hours.
I don't trust it.

Today's Progress:
{Added and Coded Map and Player Marker}

#horror #indie #unity3D #scifi #wip




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#devlog 46 I'm thinking that if you try to fight the enemies toe to toe you'll just get destroyed so you have to think also I'm thinking about opening #vrchat comms soon, first customer: Today's Progress: {Edited Shell script to instakill}

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#ConcordTheConveyance #devlog 73

Today's episode:

Motion Detector

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Today's Progress:

{base for motion detector}

{camera optimizations}

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How... the hell... do you... weight paint legs? I despise weight painting so much it's the bane of my existence I'm so close to being done...

(third image unrelated)

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#Concord:TheConveyance #devlog 71

Today's episode:

Status Monitor

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Today's Progress:

{Added Status Monitor}

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{ #art #oc #mechanicallystupid #blender3d #modelling #3dart #artist #robot #mecha #digital }

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{ #art #blender3d #Halloween #oc #modelling #slenderman #costume #mechanicallystupid }

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Concord: The Conveyance #devlog 53

Meh, good enough

Today's Progress:

{Worked on #animation} {Worked on code cleanup (despite a lot of effort my code is still spaghetti) }

#gamedev #gaming #blender3d #indiedev #art #3d #artist #horror #scifi