Working on the visuals of the game for the last month gave us tremendous enhancement of game’s look, besides we have implemented some new features on walls movement and hamster control
As for visulas of the game. Let me show you a number of our brand new characters’ animations
This is Hamsternikus, our main character (scientist trapped in hamster’s body)
This is strange extraterrestrial creature, that looks like octopus from unknown galaxy and dimension
And a sand worm, regular. Like one from Dune or Tremors
While thinking of player’s convenience, we come up with the way to show the wall pushed and spot where it touches other walls or obstacles
Hamster now can move in two modes “pushing” and “just running around”, it can help when you want just run along a wall without pushing it
During the next week we need to start with the development of game’s sound. And we planning to launch a new game mechanics that will help us to expand game’s levels almost endlessly, details are coming in the next devlog
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