Game
Savage: The Shard of Gosen
12 years ago

Devlog Q&A and Alpha Mechanics Tutorial


Hail, Barbarian Horde!

Since I launched my Kickstarter for Savage: The Shard of Gosen almost a week ago, I’ve been getting a lot of questions about the game’s difficulty, what platforms I’d like to bring the finished product to, and generally how the hell to play the current alpha build.

I threw together a video that I hope addresses a lot of those things and then some:

http://www.youtube.com/watch?v=uFtkNBQzQrM

Thanks for checking the (lengthy) video out!

To battle, brothers and sisters!

xoxo, Matt



0 comments

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

Shadow The Hedgehog X pixel art

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Only true badasses may pass! #conceptart #art #gamedesign

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)