Game
Savage: The Shard of Gosen
12 years ago

Devlog Q&A and Alpha Mechanics Tutorial


Hail, Barbarian Horde!

Since I launched my Kickstarter for Savage: The Shard of Gosen almost a week ago, I’ve been getting a lot of questions about the game’s difficulty, what platforms I’d like to bring the finished product to, and generally how the hell to play the current alpha build.

I threw together a video that I hope addresses a lot of those things and then some:

http://www.youtube.com/watch?v=uFtkNBQzQrM

Thanks for checking the (lengthy) video out!

To battle, brothers and sisters!

xoxo, Matt



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So

i may or may not make an full art of some person or i may just leave this like that-

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Successful landing

#screenshotsaturday

Shadow The Hedgehog X pixel art

Werehog transformation process. #sonicunleashed

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Showing off player 2 😎

What do you think?

Shuiro Haname. #Commission

Commission for @ShuHaname

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800