Game
Dying Byte Survival















1 year ago

Devlog: "The Work in Progress"


Its been long time of development and get in touch with you people, so we decided to share some quick things we made. We have a demo thats not ready for you to play cause its unplayable. We of corse want to share that with you but its worthwhile to be patience and work it more further to its better stage.

We working on another project called Wireline GunFu Deathmatch (aka Wireline Contracts) which is low poly shooter that we will also release in the future on steam which we are prototyping here and will bring the base from it to Dying Byte and develop it as its befitting.

What we can promise for now is a playable demo in closed stage map with enemy waves and its basic or more advanced features.

We share with you 15 images that we took from the prototype build (everything might change, edited and polished to its better version). Stay cool, stay touched we are coming we don't forgot you. Piece!



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Some texturing on the small arena as said and reflexions and post process update.

Could any one help me with something in Wireline Contracts. I have an issues with a keybind and its kind complex which i can't understand why this happens this way it is. Message me i will message back. Thank you.

We uploaded new 3D Guns model (Some free for download) https://sketchfab.com/heartstategames/models

#3D

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

The Glock

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

I changed and added music from ©NightCityGirls on the map selection menu! Ready to go?

I made the graphic for the Emergency Charge Refill, a new item in the GJ shop.

Purchasing gives a quest that immediately fills charges, and it also comes with animated stickers.

@thoro had the idea of a bottle inspired by Zelda!

: Blender (Cycles)

DCU v0.5.0 Patch Notes