She went a loooong way, and Im still working on final finished pieces ^^ but Im getting somewhere Im pretty happy about :D Im still testing a lot of features, like specific patterns on her face and the tail, proportions, legs or not? what exactly the headpiece should be, how to pose her properly etc. I want to finish her in the style of Security Breach cutouts made by amazing artist Sabine! She is a huge inspiration for me! I have been studying her art which helped me push the design even further ^^ Decided to put these sketches on part of the play-structure to see how it looks, and i really do think, custom designs like that bring it all together :D
Next up
main ballpit are ready for the game c:
you can get this beauty as a free wallpaper on my kofi!
https://ko-fi.com/s/db8fae782a
video on yt c:
I made an app for streamers!! :D :D For the past 3 months I have been working on this little side project here ^^ It had been a test for my programming skill, but i managed and now its here ! :D
https://store.steampowered.com/app/4022540/Bee_Streamer_Idler_De…
hello everyone c: got something new for you guys c: I wasnt sure how to do blood splashes technically, I dont mean just a fluid simulation, Im familiar with those, but how to make them leave stains on objects? I was expirementing with dynamic paint?
Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!
There's still time for YOU to be part of it. Check your quest log to get started.
All artists are tagged below! 🔽
Fix Fredbear
hello everyone, I joined artfight this year :D :D chose my boys as characters and a persona c: rest is attacks!
Im also working on a little original game for streamers ! :D :D Im gonna release a DEMO soon!! STAY TUNED!! https://artfight.net/~Aspvera
A new Halloween quest just entered your quest log!
What's your favorite horror movie?
Go to your quest log now. http://gamejolt.com/#quest
been making some assets recently c: the tubes had taken more time then i expected XDD but they are here and done, left on curve so i can change them just in case c: will have a juicy render with them soon c:

















































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