Version 0.02
Updated Shadow System: height and shadows now regulated to real height system. 48px = 1 metre.
Added structure: Nest - created through procedural generation with custom population and radius sizes.
Changed (De)Activation range: now smaller in order to increase run-speed.
Added weapon: bone - dropped from creatures when they are killed. Requires upgrade to strength stat to use.
Added material: bone - collected when the bone weapon is deposited into the base.
Added crafting engine: can craft an item in the base. Spawns outside base on exit from base.
Added Craft Item: PickAxe - use to mine golden rocks.
Added Scenery: Golden Rock - can be mined. Currently only release small rocks.
Added Weapon: small stone - can be mined and used for stone material or as a weapon.
Updated weapon engine: now weapons draw exactly at character’s postion whereas before they were 1 step behind. //// No longer. Needs fixing.
Updated graphics for a few weapons.
Added EXP gain for mining a rock.
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