E sacado 2 versiones en un día por que la primera tenia un bug. Ahora les mostrare la lista de cambios.
-Añadido sistema de crafting en un 5%
-Arreglos de bugs menores
-Nuevo sistema de objetivos (Solo para es desarrollo de los capítulos para consultar la ubicación de las misiones abre el bloc de notas)
-Nuevas cinemáticas (Complemento para las misiones).
Bueno esos fueron todos los cambios al juego. En la semana que viene sacare un teaser del juego por que pienso mejorar la primera cinemática en un 100%. Aquí me despido y adiós.
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
art comission.
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Runestones: from concept to in-game model🗿
"Our work is never over" they said.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
So here's the first of the zodiac signs i will make for the next weeks.
Showing off player 2 😎
What do you think?










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