Game
Going Medieval

6 years ago

Devlog | World Factions


Hi folks!

This week we want to share more info about factions in our game. Most major cities were razed to the ground after the plague, and it was up to all survivors to rebuild the world anew. The divide was deep and wide. Some believed that the plague was the Armageddon itself, others believed that what happened was but a law of natural order, and third ones thought that the vacuum is an opportunity to seize power. That’s what caused the formation of factions.

Below you can find more about the most notable ones.

The Church of Third Coming

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Neochristian church/theocracy, believing that the Plague was the Armageddon. They believe that the world is waiting for the third coming and that purity and fighting sin by all means possible is the only decent way of living. They are militant, aggressive with little to no understanding for those who lack their faith.

Center of Power: Eden Nova (a newly found settlement based around what was known as Abbey of St Augustine or Canterbury Abbey)
Leader: Archbishop Gregorius I

Faithful Sons Of England

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Plantagenet Royalists. They believe that they’ve found the lawful heir to the throne, and their goal is to reunite England in the same feudal structure as the one before the Plague.

Center Of Power: New Exeter (near the former location of Exeter)
Leader: Nominally Edmund II, but the true leader is Sir Hugh Gaveston, his second in command.

Philosophers of the Natural Order

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Their belief is that there is a natural cause to what happened and that the quest for knowledge is the imperative of the new world if it is to avoid the fate of the one that ended.

Center Of Power: Oxford
Leader: They have no traditional leader, only the Headmaster of the University, Frederick Bormont.

The Kingdom Of York

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Newly-found kingdom. They believe that the Plague is the fault of the English Crown. If there wasn’t for the war with France, they claim, England would be able to avoid the fate of the rest of the continent.

Center Of Power: York
Leader: William of York

The Circle of Avalon

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Neoarthurian society, built around legends of that prechristian ruler and his knights. They blame Christianity for the plague, calling people back to the roots of their pagan traditions. They combine the ideals of chivalry with the druidic history of Brits, to create their unique mixture that seems as if it came alive from legends.

Center of Power: Windemere Albion at Lake Windermere, Cumbria (a newly found settlement)
Leader: King Cedric I

The Progeny of the Plague

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Cannibalistic group of marauders, thieves and slave-owners. Their strong belief is that they survived the plague because they drunk the blood of those who were unaffected, thus believing that the secret of the plague immunity is within the blood. Their viciousness hasn’t declined after the plague stopped, au convtraire. Since the lack of the workforce is one of the biggest issues all over the continent, The Progeny reinstated slavery, marauding and capturing survivors from other factions, using them as workers or for breeding.

Center of power: Isle of Man
Leader: Duke Aelic the Red-handed

Until next time,
GM team

Wishlist on Steam: https://store.steampowered.com/app/1029780/Going_Medieval/
Join our Discord server - https://discord.gg/yHKcJat
Follow us on Twitter: https://twitter.com/going_medieval
Find us on Youtube: https://www.youtube.com/watch?v=v3pCVNMb0DM



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