Game
A Normal Story
14 years ago

devlog3


I think progress was satisfactory today, although I still highly doubt I can get together anything much by the deadline. But hey, I might surprise me.

I’m going to leave dialogue tomorrow and get the map up and running. I plan to work on both the codey bits and the art together, so I may actually have something worth posting as a screenshot. At some point I might even design something, but just making it up as I go is a fine alternative too.

But yes, hopefully I can actually get some content into this game. Right now it’s mostly just a blob of code and if I decided to it could probably stay that way for a long time. It would be bad if I never got around to getting the whole ‘fear’ part in there.



0 comments

Loading...

Next up

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

The whole squad is here!

Interested? Follow me!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

a drawing I did because I was bored😪. But I love how it turned out.😊

I worked so hard to get all four of them to the end safely, but then...

Levels' maps.