Game
A Normal Story
14 years ago

devlog3


I think progress was satisfactory today, although I still highly doubt I can get together anything much by the deadline. But hey, I might surprise me.

I’m going to leave dialogue tomorrow and get the map up and running. I plan to work on both the codey bits and the art together, so I may actually have something worth posting as a screenshot. At some point I might even design something, but just making it up as I go is a fine alternative too.

But yes, hopefully I can actually get some content into this game. Right now it’s mostly just a blob of code and if I decided to it could probably stay that way for a long time. It would be bad if I never got around to getting the whole ‘fear’ part in there.



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Alone Together....

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

it happens

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Art made for my friend @ungerbibs . Much love for this <3