I started making games because I always had so many ideas for games growing up while playing them.
I started to teach myself all the way back when I was 10. It's been a very long and worth it journey so far! ^^
Next up
Added in a new mechanic into TEAM SLAY-BELLS today ^^
This was very fun to get working!
Added some different camera options in the game for preference!
Crazee Dayzee 3D Model ^^
(With behind the scenes)
Today I added the ability to choose your own character, instead of having them be set to the player number.
In addition to this, I've also added some unlock-able ones! (four of them shown in the post) ^^
Working on an Orchestral styled rendition of PAC-Village from PAC-MAN WORLD 2 ^^
I really like how it's turning out, so I wanted to share what's done so far! (it's using VSTs that I never really play around with too often, as well as audio sampling)
Wanted to try a different kind of model, so I modeled Blue and Magenta from Blue's Clues ^^
(Behind the scenes included)
I'm really happy with how I got them to almost look like cut-outs in 3D!
RAUUUGGGHHHHHH
GO MY BALLOON FISH
RAUUUGGGHHHHHH
I added the ability to do tricks when you're on one of the floaty carrot trails! ^^
If you run fast into one of the trails, the tricks will add up to your maximum speed when exiting the trail, as the trails carry your momentum when running!
Having a lot of fun playing Tomodachi Life LOL


















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