2 months ago

#Devruary Question 10:

What's Your Least Favorite Part Of Game Dev?


From a coding perspective: fixing bugs, it gets super annoying very quickly, but you need to do it eventually...

However from a general perspective: Working on a project for a while, and having a concept that is cool, but when put into practise, it just doesn't work as well...

Happened to me before for a game I made in a week for a challenge, and granted, the 1 week deadline might've been a cause' of a lot of stuff being rushed, but the game felt really bland after the first 10 minutes LOL



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