Depends on what this is refering to, but I'll answer both ways:
If it's between other devs of the project, I just send them screenshots, videos, or concept drawings made on Paint. net for stuff that I'm have planned.
If it's publically, it depends, but it's usually whenever I feel like I have enough to share, and I want to show something that I've been working on, typically I try to show smth every 2-3 weeks.
Next up
Someone has been supporting me here on Gamejolt via charged stickers, and I've made it my mission to always send them a different message as a thanks for their support, it's been around a month, help I'm running out of ideas for jokes to say-
Here's some new stuff coming to the DEMO update for Shopping Nightmares:
Pathfinding and new mechanics for enemies such as headshots and enraging.
#ScreenshotSaturday #IndieDev #IndieGame #GameDev #ShoppingNightmares
See you up above, traveler. #ScreenshotSaturday #IndieGame #IndieDev #ShoppingNightmares #horrorgame
WARNING:
The backup prototype system is limited to one use.
I've been working on a Locker rework for quite some time now, so I'm quite excited to showcase it!
No keys required and no weird teleport thing.
#WIPWednesday #IndieDev #IndieGame #GameDev #horrorgame #ShoppingNightmares
First teaser of the year! We've been working hard on the demo update, and progress is going smoothly (Forgot to post this here last Saturday) #indiegame #indiedev #ShoppingNightmares #horrorgame #ScreenshotSaturday
I finally got the time to add Mannequins into the Black Market level, this is something that I've always wanted to do for it! :D
#ScreenshotSaturday #IndieDev #IndieGame #GameDev #horrorgame #ShoppingNightmares
Lucifuga Necrotectus (Weaper)
I've recently been tackling on the last few important systems to recreate the demo of the game, and today I've remade the maps system, enjoy!
#ScreenshotSaturday #IndieDev #IndieGame #GameDev #horrorgame #ShoppingNightmares















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