This is a pretty good question, and honestly, I don't fully know how to answer it, I'd say not to think of the future of a mechanic before coding it, cause' rn I'm having such a pain re-coding some mechanics for my game ngl
Next up
Here's some new stuff coming to the DEMO update for Shopping Nightmares:
Pathfinding and new mechanics for enemies such as headshots and enraging.
#ScreenshotSaturday #IndieDev #IndieGame #GameDev #ShoppingNightmares
Someone has been supporting me here on Gamejolt via charged stickers, and I've made it my mission to always send them a different message as a thanks for their support, it's been around a month, help I'm running out of ideas for jokes to say-
First teaser of the year! We've been working hard on the demo update, and progress is going smoothly (Forgot to post this here last Saturday) #indiegame #indiedev #ShoppingNightmares #horrorgame #ScreenshotSaturday
WARNING:
The backup prototype system is limited to one use.
I've been working on a Locker rework for quite some time now, so I'm quite excited to showcase it!
No keys required and no weird teleport thing.
#WIPWednesday #IndieDev #IndieGame #GameDev #horrorgame #ShoppingNightmares
I finally got the time to add Mannequins into the Black Market level, this is something that I've always wanted to do for it! :D
#ScreenshotSaturday #IndieDev #IndieGame #GameDev #horrorgame #ShoppingNightmares
I've recently been tackling on the last few important systems to recreate the demo of the game, and today I've remade the maps system, enjoy!
#ScreenshotSaturday #IndieDev #IndieGame #GameDev #horrorgame #ShoppingNightmares
See you up above, traveler. #ScreenshotSaturday #IndieGame #IndieDev #ShoppingNightmares #horrorgame
Lucifuga Necrotectus (Weaper)












1 comment