2 months ago

#Devruary Question 8:

What Engine Are You Using In Your Current Game?


I used to use Clickteam Fusion Developer 2.5 for pretty much every project that I've made, but recently I've started using GameMaker Studio, and that's the one I'm using right now to re-code Shopping Nightmares in! :D



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Lucifuga Necrotectus (Weaper)

Someone has been supporting me here on Gamejolt via charged stickers, and I've made it my mission to always send them a different message as a thanks for their support, it's been around a month, help I'm running out of ideas for jokes to say-

Here's some new stuff coming to the DEMO update for Shopping Nightmares:

Pathfinding and new mechanics for enemies such as headshots and enraging.

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First teaser of the year! We've been working hard on the demo update, and progress is going smoothly (Forgot to post this here last Saturday) #indiegame #indiedev #ShoppingNightmares #horrorgame #ScreenshotSaturday

WARNING:

The backup prototype system is limited to one use.

I've been working on a Locker rework for quite some time now, so I'm quite excited to showcase it!

No keys required and no weird teleport thing.

#WIPWednesday #IndieDev #IndieGame #GameDev #horrorgame #ShoppingNightmares

I've recently been tackling on the last few important systems to recreate the demo of the game, and today I've remade the maps system, enjoy!

#ScreenshotSaturday #IndieDev #IndieGame #GameDev #horrorgame #ShoppingNightmares

I finally got the time to add Mannequins into the Black Market level, this is something that I've always wanted to do for it! :D

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