2 months ago

#Devruary Questions 12 and 13:

12) What tool or plugin saves you the most time in game dev?

13) What Feature Took Way More Work Than You Expected?


Yesterday I wasn't home, so I couldn't answer the question, so I'll answer it today! xD

12) Ngl I barely use plugins, except for FL Studio stuff, so I can't really answer this one LOL

13) Probably either the bossfight from the Shopping Nightmares' DEMO, or the mechanic of aiming and setting the game in first person, just from the amount of assets that I needed + actually linking stuff like only aiming one enemy at a time, linking their HP, their "aggro" status, etc etc



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