
Next up
#Devruary Not focusing on what I'm working for, plus procrastinating for some reason..
#Devruary The least favorite part was imo taking too long to figure out what the game's mechanic was going to be.
#Devruary The constant Scratch Updates that broke outdated codes from 2.0
#Devruary Imagining how the plot would go and the scenario of what would happen to the characters in the story of the game I was making
#Devruary The feature where adding the dialogue was the most difficult, since it is hard to implement for me, so I had to use shortcuts (and by shortcuts I mean use their assets.)
#Devruary Not saving my progress after I was done programming my game.
#Devruary What keeps me making games is my passion of sharing my works for everyone in order to bring joys and smiles through their faces! :D
#Devruary A plug-in that helped me so much was Turbowarp, since it allows me to code stuff that is impossible to make in original Scratch.
#Devruary It's still Scratch, although there are plug-ins in Turbowarp that makes 3D Games possible, I just need to be good enough at coding.











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