Don’t get your hopes up too high. This is basically what I said HQRE 1.0 would be.
But, I planned more stuff after finishing the game, so basically this is still a DEVTEST. Sorry. But to make up for it, I added the warp feature I was talking about! It was pretty easy to code, I just had to make the certain inputs go to certain levels. That’s all for now!
Next up
Finished work on the emotions of a new character for the tank universe
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Levels' maps.
Only true badasses may pass! #conceptart #art #gamedesign
Path of Kami, running around the shrine area
Sometimes Aeron needs a friend to help him out in tight situations.
Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.
Snacktime
A merchant has set up shop in our dungeons. Because where else would you open a general store?










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