I am modifying Peyton Burnham's (youtube) tutorial about branching dialog to fit to my game

dialog system in development!! NOTE: everything here is likely not to be in the final game
Next up
Fixed the lag by making the world smaller and making air not comprise of an object haha
I mean once I get normal generation in than pretty much only half of the world will be used
Tiles
How to use conditionals (Branching lists) in Bitsy
(See article)
Complete our quests celebrating Colossus: Eternal Blight!
Colossus is an atmospheric pixel action-adventure where you master precise combat, and explore a vast dark fantasy world.
Play the FREE #ColossusDemo and wishlist the game: https://bit.ly/ColossusEternalBlight
pepper
🥳 Announcement Time! 🥳
A Sister's Journey finally has a release date!
The Adventure starts on October 20th on Steam! ✨
https://store.steampowered.com/app/1730790/A_Sisters_Journey/
Get Ready! 🔥
border
i think it looks epic
How to make trampled grass in Bitsy
(See article)
Our indie game has a level inspired by San Diego Comic-Con!
the coshnaut!!!!!!!!!1












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