Game
Sapphire Crown
3 years ago

dialogues are hard to code, am i right?


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Waimarie pai

Already working on the room where you'll have your final showdown against a certain character. Nothing too interesting done, just a quick pic to showcase the game's art style

Finally heading on to some music in sync with coding a new battle system I think will be much more fun than the existing one

P.S: Image is a summary of what composing felt like for these last months

Short intro of us πŸ’•βœŒοΈ

We're an eletro duo based in Seoul πŸ‡°πŸ‡· Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era πŸ’½ CD listenin πŸ“Ÿ beeper beepin πŸ’Ύ floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Runestones: from concept to in-game modelπŸ—Ώ

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Demonstration of the spells and their effects :)!

a drawing I did because I was boredπŸ˜ͺ. But I love how it turned out.😊