Game
Sapphire Crown
3 years ago

dialogues are hard to code, am i right?


Β  0 votes Voting finished



0 comments

Loading...

Next up

Already working on the room where you'll have your final showdown against a certain character. Nothing too interesting done, just a quick pic to showcase the game's art style

Waimarie pai

Finally heading on to some music in sync with coding a new battle system I think will be much more fun than the existing one

P.S: Image is a summary of what composing felt like for these last months

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Smile! Here, take some happy pills! βœ¨πŸ’Š #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Path of Kami: The Evolution of the Lore

Another house i made long time ago.

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.πŸ›‘πŸ—‘ Bookmark pre-launch pageπŸ”–πŸ”–πŸ”–

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…