Game
Sapphire Crown
3 years ago

dialogues are hard to code, am i right?


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Already working on the room where you'll have your final showdown against a certain character. Nothing too interesting done, just a quick pic to showcase the game's art style

Finally heading on to some music in sync with coding a new battle system I think will be much more fun than the existing one

P.S: Image is a summary of what composing felt like for these last months

Waimarie pai

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Update 2.627

New challenges & new effects!

a drawing I did because I was bored😪. But I love how it turned out.😊

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)