1 year ago

Did a rework of how the chunk parts are done, and set up this new Ruins type, I had to make a exception to skip the code that mirrors the chunk sub-parts for the side rooms, since that would make water spawn down their middles.


I'm not sure what I'm going to use this for, and how much better this is over the basic Cave Gen, it does allow me to do water around the edges which would be a pain otherwise, but there's some issues with this.

I can't crop the top or left parts of the room without running through another set of for loops to shift everything up by 1, at least I should be able to do the right side easily by just changing my grid clamp.



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Woop!

It's not as good as when the player fishes, but NPC's can now fish in Fishponds. I need to set up some more variables to get the bobber to bob and to let them be able to cast the line.

Also animate the water...maybe add shader?

That's tomorrows job.

If you see this, post a bird.

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

Woop woop!

#pridejolt

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YUS!!

I hope you're all having a great weekend!

Need to find time to do this!

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

Wa-hooo!

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SO HAP