
Did Sonic Colors use the Hedgehog Engine?
Next up
A bit on Sonic Rush's Development https://youtu.be/xVS3g3JjJeQ
Mercury taught me a new way to do Sonic physics, I’m adapting it for No Robots Left:
Sonic is treated as a single point w/ a position & direction, no ground modes. It removes jitter caused by shifting between ground mode vectors. Stream w/ Mercury TBA!
VIBE CODING has a bad rep, but it’s just smart. We’re ditching the grunt work—like busywork syntax and basic setup—to focus on what matters: security, speed, and design.
Plus, since hackers use AI to attack, we have to use it to defend and build faster.
Bandit Trap is Out Now!
Defend your home using inventive boobytraps as the Trapper, or team up as three sneaky Bandits and try to escape with the loot!
Quests inspired by the game are in your quest log now!
Check out the game: https://bit.ly/bandittraplaunch
New info on Tails' Creation!!!!!!! https://youtu.be/nHuDtRK4JoU
Have you played Bandit Trap?
New quests celebrating the game have entered your log. Tell us about YOUR favorite trap from Bandit Trap using the tag #MyFavoriteBanditTrap.
Get the game: https://bit.ly/bandittraplaunch
Gonna do a stream on setting up Copilot Agents for both Professional Engineering (As I am a Software Engineer going on 11 years)... But Also for Game Development. Come join me if interested! https://www.youtube.com/live/Sz0iic2P9Mc
Clip of updated physics/movement in No More Robots... which if you didn't know is the follow up to Sonic Time Twisted.
SQUARE UP 'CAUSE I'M TIRED OF WAITING
Using Copilot with Godot & GameMaker coding Sonic Time Twisted and its follow up No More Robots at the same time. (Ps I also crashout a bit on AI) https://youtube.com/live/J52tz9AwCds















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