
Using Copilot with Godot & GameMaker coding Sonic Time Twisted and its follow up No More Robots at the same time. (Ps I also crashout a bit on AI)
https://youtube.com/live/J52tz9AwCds
Next up
VIBE CODING has a bad rep, but it’s just smart. We’re ditching the grunt work—like busywork syntax and basic setup—to focus on what matters: security, speed, and design.
Plus, since hackers use AI to attack, we have to use it to defend and build faster.
Clip of updated physics/movement in No More Robots... which if you didn't know is the follow up to Sonic Time Twisted.
Mercury taught me a new way to do Sonic physics, I’m adapting it for No Robots Left:
Sonic is treated as a single point w/ a position & direction, no ground modes. It removes jitter caused by shifting between ground mode vectors. Stream w/ Mercury TBA!
We gave trophies to the artists behind some of our favorite #Sonicsona 2026 pieces!
They're all tagged and the posts are linked in the article. Go like their original posts!
I need some testers for a short engine test... Requires a Windows PC Ability to Record first playthrough Interested send a discord message to: @ Overbound
Complete our quests celebrating Colossus: Eternal Blight!
Colossus is an atmospheric pixel action-adventure where you master precise combat, and explore a vast dark fantasy world.
Play the FREE #ColossusDemo and wishlist the game: https://bit.ly/ColossusEternalBlight
Can't wait to show you all the good part! From my Game No More Robots
@ColesyGaming ![]()
is a Jolter to Watch, Youtube Guy, streamer, family man, and podcaster! Follow @ColesyGaming
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before the quest ends on June 16 and you'll get Coins!
A Bit of Sonic Fan Game History mainly from the 1990s and 2000s https://youtu.be/2GE2ZsluVwg





















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