Game
Anus Simulator 2014
11 years ago

Didn't even make it to top 700 from 784


Landed around #730, terrible voting system to be honest, so many games with less than 5 votes ended up in top 50, don’t have words to explain lmfao.

The game will be put on hold, I was planning on adding multiplayer and lots of new mechanics but for now it will be on pause. Knowing that 12-13 year olds with no programming experience reached top 50 busts my balls open, haha, anyways thank you all for the support.



4 comments

Loading...

Next up

Hi there, It's been around 3 years since I've posted something here. PF was cancelled and I had to move on to other projects. I did a short horror for a game jam, that has some similarities to PF, feel free to check it out! https://gamejolt.com/games/linger/505239

Pushed a new update out that fixes the blank TV screens and other misc things, if you played already, give the game another go as the TV screens are a big part of the experience. Apologies for letting that go by! Thanks for playing!

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Made my first ever animation.

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM