Game
Sunset Programme
5 months ago

Difficulties(?)


I'm going to be real here, Mental block is hard, and dealing with it is ever harder. Alpha - Blue and Green, will probably be the most difficult to finish up, as these are the most unenjoyable parts of the game to design and code, Especially now with the project reboot, normally we would already have all of it done, but as you already know, we had to re-create stuff from ground up due to gameplay core issues. Me, as the only programmer and environmental designer AND 3D artist is a terrible thing, and finding people to help is genually a hard ride for us.

What I'm going with all of this is to just let you know that these 2 stages (Alpha blue and Alpha green) will be probably the most difficult time in development of this game. So don't expect a lot of big news during these stages, As the best I will be able to say will be when each state is completed/started or a very cool thing that just deserves to be shown. That also MAY affect how +100 followers will be going on. As there is not much special things that deserves a showcase.

Map we are focusing on right now is a very not fun part for us, as the map was remade already 4 times during the overall development

Even though it's gonna be slow time, we are getting there, SO I will just leave you with these 3 screenshots of the map here.

Enjoy! And see you soon!

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Enjoy your stay (posting this here, but I am still not coming back)

(Watermark uses my real name)

Alpha - Green is slowly starting it's Phase. Even though we are still in "Alpha - Blue" phase, we are slowly switching Hue changing to green slowly but efficiently!

All screenshots are subject to change, Map, assets, etc are early work in progress.

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A huge HUGE thank you to @steinberg_rawr for creating this incredible piece of artwork! Be sure to check out their work, give them a follow, and show them some well deserved support! ❤️

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Follow @FalseAnimatronicsGames for more updates!

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