Game
Operation Echo (demo)

4 years ago

Difficulty images added and main menu screen finished


The main menu screen has been finished along with the graphical works.

The mechanic was already done a long time ago, but we've decided to enhance it while changing the planning.

screenshot_echo_20210313_184319.png

Main menu

In the main menu, M16 is ready for battle and is cuter than ever!

screenshot_echo_20210313_184311.png

Load game screen

Each slot displays both screenshots and info about the last game.

screenshot_echo_20210313_184428.png

Difficulty select screen

Now shows a description of each difficulty.

We are finally moving onto level designing. That means there will be news about the gameplay finally!

Thanks for reading. :D

#pixelart #sidescroller



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Writing dummy data for the cutscene is almost complete. Now I can say getting closer to an update I guess

Let's back on track! here is some pixel art stuff I did for the cutscene.

Inserting some lines for the cutscene!

don't mind about the blue M16 it's just a placeholder

Animation progress.

Cutscene progress

Dodge & Shoot

Emily run cycle

Leah Run & Stumble.

It's been a while, and I returned with the opening animation! I participated in a contest called GIGDC. I will upload a short gameplay video soon.

New M16 is approaching... Now he looks more like concept art. I did some idle animation for him and also changed Sub-weapon's design for a more recognizable one.

The cutscene element is getting tough...pixel art is the hard one... there are so many things to be done. here is M16's portrait I did last week.