I switched this game back to ‘Devlog only’. I feel that the demo is severely out of date, and does not represent the game I’m making now. Of course I’d still like for everyone to keep following my progress and know that I will release a new demo when I feel it’s ready. :)
Next up
For this week's #screenshotsaturday I present Magic Circle Hex. At its max level it has a 5% chance (can be boosted by LUCK) to turn enemies into a chicken. Gnomes will be tricked into picking these up instead of stealing from the barn.
Update 1.1.8c is out now. With this I have optimized the game to take up around 300mb of RAM. Hopefully this eliminates all those ANRs and crashes! Check it out: https://tinyurl.com/2s43rhk8
Today's weekend showcase is a concept art of one of the levels: Eggo City. #screenshotsaturday #art #conceptart
The journey is almost complete! Check out this comparison images of the mobile version and the new and enhanced version for PC. #gamedev #screenshotsaturday
Gameplay footage of Eggo City. #gamedev #screenshotsaturday
Did you know that Gnome More War is also on the Nintendo Switch? I partnered with Keybol Games to get the game published. Head over to the e-shop and grab your copy! #Pooyan #indiegame #RetroGaming #nintendoswitch #gnomemorewar
Scouts have reported that gnomes have been sighted marching towards So'leil fishing village! #indiegaming #indiegames #screenshotsaturday #gamedev #2dgames #Pooyan #RetroGaming #retro #retrovibes #gameart
I added an ability called "Confuse Cloud". This causes enemies to get confused and stop attacking you. On max level it will also stop enemies from stealing from your barn. Works great on bosses! #screenshotsaturday
Not really a step by step showcase, but I just want to show a breakdown of the So'leil map art.
For this week's progress here's a gameplay of the So'leil fishing village map. #gnomemorewar #indiegame #gamedev #screenshotsaturday #retrogaming
0 comments