Game
SONIC1PORT - Archive -
2 years ago

Disappointment


I feel... pressured.

I honestly feel like a light has suddenly shined upon me once I saw Luigikid follow, and then LINX4 also found the game early.

Despite that, I can confidently say how I'm going to post on this page:

I'm keeping development under wraps from public eye until the game is close to finished. And then I'll drop some things. I hope you haven't forgotten me already, because I'll be back.

Thank you, and I hope that you will enjoy Sonic1Port when it releases.



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random:

i use the name FuckWallTrigger(s) to define the points where main events of HILL1 take place.

here is (in order) every dev graphic I've made for them (these are not meant to be seen in game btw! they are just placeholders!)

BELOW

port is back in development.

test from a few weeks ago i did with a new shader

so why is this on the page description? (a short article)

Terminal Demonstration

work picking back up a little im making an effort to actually get this game done

which is why... i am properly revealing the main 2 that you'll be facing off throughout the nights!

Their names are Alexmatronic and Ani-may-tronic, in order

what i do with my nitro credits:

(nothing is more tuff than this)

did anyone ever find this INTERLOPER easteregg

(spoiler: you can find him by flying to the top path when the sky turns a darker blue)

the two doodles that inspired this game, dating back to 2021 (i think)

you can ask me any question you might have on these or the final game, i will answer

(this is basically a permanent qna)