Game
SONIC1PORT - Archive -
2 years ago

Disappointment


I feel... pressured.

I honestly feel like a light has suddenly shined upon me once I saw Luigikid follow, and then LINX4 also found the game early.

Despite that, I can confidently say how I'm going to post on this page:

I'm keeping development under wraps from public eye until the game is close to finished. And then I'll drop some things. I hope you haven't forgotten me already, because I'll be back.

Thank you, and I hope that you will enjoy Sonic1Port when it releases.



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so why is this on the page description? (a short article)

the entire current office which is now scrapped since im doing a better one

im still really proud of this but i know that i can do better

THE PATH TO ADVANCE IS NOT CLEAR FOR THE TIME BEING.

RUMORS SAY OF A CAVE BELOW GREEN HILL

IT'S ENTRANCE APPEARS AT THE MOST OPPORTUNE OF TIMES

ISN'T THAT RIGHT, ALAN?

random:

i use the name FuckWallTrigger(s) to define the points where main events of HILL1 take place.

here is (in order) every dev graphic I've made for them (these are not meant to be seen in game btw! they are just placeholders!)

test from a few weeks ago i did with a new shader

Where I've been

(PLEASE READ UNTIL THE END)

what i do with my nitro credits:

(nothing is more tuff than this)

the two doodles that inspired this game, dating back to 2021 (i think)

you can ask me any question you might have on these or the final game, i will answer

(this is basically a permanent qna)

yeah i dont know anymore