The Simulation Layer: This is the unseen backbone of the game. Think of it as the game's "brain," where the logic, mechanics, and states of various entities (like equipment, miners, haulers, etc.) are meticulously tracked. Whether you're on a moon or in orbit, multiple sites can be simulated simultaneously, ensuring that every part of your universe remains dynamic and alive. Each site advances in real-time, mirroring the natural progression and evolution of the broader star system.
The Rendering Layer: While the simulation layer is busy orchestrating the game's mechanics behind the scenes, the rendering layer is responsible for bringing these activities to life on your screen. It's the game's "face," presenting players with beautifully animated and detailed graphics. However, to optimize performance, only sites in close proximity to the player are rendered. This ensures that we can deliver an expansive universe for everyone.
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