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Mario and Luigi: Superstar Simulator
15 hours ago

Doing it




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Not only are new enemies being made for the recode, but resprites and recoded attacks are being added as well

Shadow Mario isn't only getting a resprite implemented, but his attacks are being remade as well! Here's an early look at the first one

Hey look Donkey Kong works like a charm in this figh- oh... oh my go-

Shadow Peach doodle

For this next boss, I'm actually making something normal for once lmao (wip)

Do you remember this level? #Mario64

This new attack for Shadow Mario has him turn into a floating orb and spawning Goobles from above before sneakily going for a slide kick at the end

This new attack for Sans has you change gravity to keep the incoming bones from dealing constant damage to you

VR Mario's legs are messed up!

A new evolution is slowly approaching! A lot of systems are being redone and created behind the scenes i.e. ratings, sprite reimports for optimization, and a new damage output equation with proper defense and attack stats!