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What do you think?
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Happy Birthday, MrGameandWatchFan!

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I love this fangame, I hope it goes well for you and I leave a fanart

I Would Like If You Added A System Where If You Hit A Enemy It Shows How Much Damage You Delt Or Maybe You Can Make It Show The Heath Entirely Of The Enemy But Its Just A Suggestion! Ay Also Mr Game And Watch As A Character To Play As Lol. Edit: I Have Found A Gltch With Luigi's Jump When I Peform The Good Jump Where You Hit It Correctly For Some Reason I Get Soft Locked And Have To Reset The Fight It Seems To Happen 100% Of The Time At Least If You Perfom The Action Correctly The Werid Thing Is Im Pretty Sure This Only Happens with Luigi I Maybe Wrong Tho.

This is such a cool game! My next Mario and Luigi fangame will definitely be inspired by this.

Shame I can't play until after I finish building my windows gaming pc. Until then I'm stuck with a chromebook laptop,

Free

Mario and Luigi: Superstar Simulator

Version: 0.4.1over 1 year ago

This fangame will be a mix of many of the Mario rpgs, including games that aren't even rpgs! It will also include a wide variety of characters with original movesets that aren't in any rpg, like Wario and Waluigi. If you would like to help with this project, contact me on my discord (The link will be on my Youtube channel "Mr. Game and Watch Fan")



all-ages
Cartoon Violence

These two may be away for the time being, but when they come back they'll be stronger than ever!

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This game includes a mechanic where you can collect wanted posters that appear in the overworld and fight harder versions of bosses for double the coins you would usually get from them! (Version of game shown in video not released yet)

I'm very excited to implement Pixel9Bit's resprite of his Donkey Kong spritesheet in the future! It was also good to wait to make Diddy Kong playable because he resprited him too!

https://youtu.be/V4mPCFUkXq8
https://youtu.be/V4mPCFUkXq8
https://youtu.be/V4mPCFUkXq8

Once the update releases, I know there will be some bugs I missed since I'm the only dev. I'll be looking around to see any comments about encountered bugs and release hotfix updates accordingly