Game
Doll Factory

2 months ago

Doll Factory 1.2.0 is now available!

This is the biggest update yet, full of new features, quality of life changes, and tons of bug fixes!

You can view the changelog in the article below:


v1.2.0 Changelog:


Story Mode Changes

  • Reworked some of the level design

  • Rewrote/rephrased ALL logs (lot of lore changes within them, mostly to clarify things or fix up some mistakes)

  • Slightly adjusted post-processing

  • Replaced item particle effects with a gleam effect

  • Updated splash screen & logos with “DecagerDev” logo

  • Updated various user interfaces

  • Some item pickups have been changes to “Key Item” pickups to better differentiate

  • Optimized opening area (exterior)

  • Updated shadow rendering

  • Updated some materials

  • Default mouse sensitivity is now 1

  • Lowered the flashlight sway intensity, preventing it from veering too far from the middle of the screen

  • Increased flashlight intensity, increased light radius, and adjusted color

  • Adjusted and improved various materials and decals

  • Added screen shake for Billy’s footsteps

  • Added a better attack indicator for the final boss fight

  • Added camera sway

  • Adjusted gun aim FOV to be different depending on the weapon

  • Adjusted some volume levels

  • Rerecorded final speech

  • Reanimated final cutscene

  • Added an “Are You Sure?” option to the main menu upon starting a new game

  • Added occlusion culling to help with performance

  • Removed some unused areas that can’t be accessed

  • Added SammiClicker.exe (have fun!)

Custom Night Changes

  • Adjusted some UI in the Custom Night mode

  • New pause menu (doesn’t stop the game) with the option to reset the night and exit to main menu


Fixes

  • Fixed various subtitle typos

  • Fixed an issue with flashlight power on animation stuttering

  • Fixed misplaced materials

  • Fixed an issue with a missing barrier after climbing the ladder

  • Fixed an issue with doors being interactable after opening

  • Fixed an issue where skipping dialogue while it ends would break the skip UI & freeze it on the screen

  • Fixed an issue (present in release version 1.0.0) in which occlusion culling would cull some lights

  • Fixed an issue where autosaves would break after completing the Sammi Office minigame

  • Fixed an issue where some scripts were still running after they were done being used (performance issue)



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Hey there! This is my page for my latest game Your Average Joe, releasing on April 11th!

I'll have some more exciting things to show off as the release date gets closer!

Doll Factory v1.1.0 is shaping up to be a HUGE update. It'll be fixing a lot of major issues & will be adjusting & improving on much of the gameplay & level design.

I will post more teasers as I make progress with the update!

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Here's a look at a scrapped enemy: The Forgotten

These were eventually replaced by "The Shattered", which I think turned out much better!

Minigame preview as promised!

Doll Factory v1.0.4 is now available!

This update is focused around balancing the game, with changes to weapons, enemy health, and ammo scarcity.

Changelog can be found in the article below.

Devlog 1 - Now we're really cooking!

Doll Factory is now available!

Thanks for all the support over the past year! I hope you all enjoy the game!

DOLL FACTORY is getting a game revamp update!! Version 1.2.0 will be a huge update that'll fix up a lot of issues and add some much needed quality of life changes.

You can expect to see it here on GameJolt on the 25th!

Trailer:

https://youtu.be/kf7XiPefIYI

Matthew's devlog v3

Vacation is halfway over so here's some more scrapped Doll Factory content!

This is a sequence which would've taken place after the big conveyor room. It was made to introduce a scrapped boss fight with the Stalker enemy from the Custom Night!