I am taking longer than usual, the visuals I have made for the game, I try to make them good but at the same time, not so heavy to code in the project, the fact of using Scratch has helped me a lot for years, being the MOST HUMBLY program that exists.
I will try to use for the last time the "Scratch" software for this project, because I want to advance in quality, and not to have always a poor quality HTML, because that is not satisfactory to play, so please, don't expect the best from me this time, because I must moderate myself in this one because of the heavy assets and all that, so, excuse me and have a good time!
Next up
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereβs a guy playing the sax for some reason.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Shadow The Hedgehog X pixel art
I-Buki
Mio-Da!
Ibuki Mioda!
Strange Umbrella
Microsoft Windows XP Unprofessional (windows logo prototype)
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