Next up
After defining the pitch with the community: "Your projectiles are influenced by gravity modifiers." We started the prototype last Friday! Join us on Discord here https://discord.gg/DUSMMkf and have an impact on the game we are making
Taking cover and then flanking seemed to be the best option!
Gimme all that loot!
Jumping is a good way to avoid enemies' bullets!
Better watch for those homing bullets... Can't... lose... them...
Wanna vote for the game idea base on the theme "Gravity Manipulation" for our next game? Join us on Discord here -> https://discord.gg/DUSMMkf
First concept art. What do you think?
Vote now for the theme you would like our next game to be by joining us now on Discord -> discord.gg/DUSMMkf (you will influence the games we are making)
Can't ... avoid ... all the bullets ...
The shield can be pretty efficient against enemies' shotguns. Now... Gimme that loot!
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