Game
Springtrap's Night 69 - The return of Sincotrap [Joke Game]


1 year ago

Don't mind me I'm just recoding this old masterpiece.

{SN 69 Major Update 3(again) soon!}

(Finally it runs on greater than 60FPS)


However the greatest challenage isn't FPS.

This is Cameras.

It contains 2^32 states on cameras and it takes approximatelly 340mb of RAM which means it crashes auto without optimalization.

but I have a simple trick from my sleeve which unfortunately for me it requires effort.

Which means instead of doing 20 gazillion combinations of every character on each camera I can just render cams & characters seperatelly but here's a catch.

I'm using Mine-Imator which means there's no such as "don't export this bullshit" button also you can't render shadows separantelly.

(Why life changing stuff must be in blender but also life changing stuff in Mine-Imator this is bullshit 2x)



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ASIAN MODE?!?!

Yez SN 73

Also Update is out.

Aslo I update description bc someone from Twitter (fuxk X) got offended by the game.

Do you remember the first versions of SN 1?

Yeah SN 1 1.0 is lost.

If you're one of lucky people that somehow downloaded this bullshit & didn't delete it you may have lost media.

If you don't know how it looks this was the office.

FIVE NIGHTS AT FRIEDRICH'S - OUT NOW

I beat FNaC 2.0 so here's save file.

Thanks for the feedback. Open Beta finishes 27th, while the updated UI and sound are coming to the final version. Above is not a trailer, but how the Camera visual will most likely to look when finished. Thanks for playing.

Bro spent 30 years analysing lore

Asian mode (Gone Wrong)

Under Construction

I'm talking with Sinco 💀