Even if we have to push GSF II’s release date to early Twenty Nineteen because of our massive upgrade, we promise not to scrap this long awaited ProJect like CAPCOM so cruelly murdered the amazing soundtracked SEGA GENESIS beta of “STREET FIGHTER II” (Rest In Peace)! We promise all of you that even if something goes horribly awry and causes us to have to recreate the entire game from scratch, “GIGA STREET FIGHTER II - The Final Round” shall never be known, in its final state, as “The Amazing PowerPoint Street Fighter II Port That Almost Was”!
Next up
I chained-together Multiple Island Tunes to make as much as I could get away with of "Show Yourself" from FROZEN™ II before the key changed too drastically!
Sorry the beat isn't perfect, I'm 87%-blind, and The Clipchamp™ editor sucks! #FanArtFriday
We've almost got the 25FPS, PAL-Region accurate version running, however, we did run into a small snag regarding the appearance of Frame0 (Pentavigesimal) that we need to fix before it can finally be released. Here's proof, though!
Aw yeeah! We squashed that bug like it was our JOB! Oh, wait, IT WAS! ¡lol! The Official JadeIrectOrPAL Update is coming VERY SOON!
Check Out This Dialog Box That Appeared On My Home Screen!
Look, I'm playing Animal Crossing in real life! 🙂 🙂 🙂
Can You Guess What K.K. Slider Song Whose JJJader Equivalent Is Being Developed Here When All The Notes And Chords Are Replaced With C4's?
Here Are All Of The Default Augie's Metal Art Studio Text Box Colours!
But Don't Worry, The Final Game Will Also Be Fully Voice-Acted As Well!
Now it's gone down to fourteen hours, but seriously! Check out how long Dropbox thought that the Official Provisional Release would take to upload! Like, how ridiculous is THAT?! Eh?
Proof that you can string levels together simply by pasting each after the rest in your game-file: pretty neat, right?
Oh, and we apologise for not-yet customising the entrance-lighting for Peacock Girl and the other opponents after Elsa.










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