Game
UnderLost
7 years ago

Done!


Done, done, done! The fight system is working! I can believe it! Finally!
After my daily dose of happiness, I can finally start working on the game and story itself. Of course, there will be work with the fight itself (adding more attacks, dialogues, fixing this and that) but this won’t be anything big, just small details.

Also, I’m going to add some animation to the enemies, but just I have said, before I’m a terrific terrible graphics designer/animator. Please give me some time with that. I’m going to make my own sprites or I’ll ask for it, but either way, it’ll happen.

So, after this long long waiting, I finally start working on the game itself.
As I have said earlier, hopefully, it will be faster than creating the fight system.
See you on next Monday!

5d0a073a7425c.gif


0 comments

Loading...

Next up

The map: Part 8 - The dialogs

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Chiaki Nanami!

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Regional Bulbasaur. #Pokemon

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100