Next up
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framerate is better, more stable, still the same numbers.
there was a huge lagspike when you looked at the most populated area of the map, gone now
also screen space illumination looks cringe, next game is gonna be made in unreal, it does look alright tho
working on the game-ready grass
at least he's feeling better than the other guy
more
outside of the outside
a snack for that gpu (this is still fnaf lol, this section runs at 90fps - looking directly at the grass, 50 in difficult parts with a lot of other stuff and 70 on average - RTX 3070TI)
i am cooking real hard on this holy fuck, ideas wise, TOTALLY FIXED the gameplay problem This is the least of it
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