Happy New Year All! :D
I just released a new update, which fixes and refines a number of things. It’s in essence a bunch of small patches rolled into a single new release, plus a number of visual updates to many of the levels. Some of the levels have been modified, and some include some new areas. Additionally, I added some error and warning pages for missing WebGL support, and low frame rate issues. I’ll have a more in depth list of changes along shortly. :)
Until then, I wish everyone the best for the new year. :)
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