Hey everyone! It’s time to start another monthly devlog.. oh crap. It’s June 20. I can’t believe i missed the devlog! D: I actually made this devlog at June 17-18th but since i am in vacation, i forgot to publish it. Sorry! Anyways, lets begin the devlog :P
So. I made some changes to the game. But before talking about that..
THE GAME (CURRENTLY):
i gotta say, The game is going great! I am currently trying to finish the battles.
I will then move on to improvements, Cutscenes etc. Since it is Summer break, it is easier to develop. But not for me :P I am currently in vacation. In my 5 days i could only spend 2 days on making Dr. Weed Gaster. That’s kinda sad. But when my vacation is over, i am free. :)
CHANGES:
-INI. SAVING:
Well, my Laptop has some very serious issues with the INI. Object.(Clickteam Developers know this one.) So i can’t add an save functionality to the game! (But i can save Numbers :P) At this point:
-All Skins/Costumes of Dr. Weed Gaster and Weedster will be unlocked at the start of the game instead of earning them. (Eh?)
-The Collection mode will be %100 Complete. (The Secrets tab will give a spoiler warning.)
These changes are kinda sad, but it will speed up the game developement so much!
Tell me what you think in the comments?
COLLECTION MODE CHANGES:
If i remember correctly, in the 2.0 Demo, You get to see a sneak peek of Collection mode. There were 4 tabs:
-Characters
-Secrets
-Maps
-Cutscenes (?)
So, I removed the Maps and Cutscenes tab.. But! I added a better tab!
The Current name isn’t final but i call it the Extras tab!
I won’t spoil much, but the Extras tab will have FuNkY stUFF 4 u!
There is actually more changes, but these are the big ones i currently remember. :P
SUPRISES:
Heh, Before Dr. Weed Gaster 2.0 Releases, i want do some special stuff!
Like Contests, Reveals?! Well, i want to tell you something awesome. So, I am currently using Clickteam Fusion 2.5 to develop this Game as you guys know. But, i recently started using Unreal Engine 4 as my new game engine.
About 6-7 months ago, i started making my first Unreal game. But while exporting the game, it failed.. About 1 month ago, i fixed the problem :)
The game i was making.. it was a small Teaser game i made for Dr. Weed Gaster while you wait for 2.0. :D I am still trying to work on it?
Well, even if the teaser game releases. Since it’s my first Unreal Project, It will most likely suck. xD But no worrys, right? Keep your ey3s on da release date. Probably coming soon?!
I think that is it for the Montly update. :( Before i leave, you can suggest stuff
in the comments below! who knows, maybe it will be added? ;)
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