10 months ago

Dragon Elements - Page 2

Check the article for context and some world-building writing of this dragon world project.


This project is showing off dragon elements for my adopts (technically linked to them and their designs!!).
It's turn of the individual elements and dark dragons page, this sector are dragons that cannot live alongside the pure elements (except Water! who are welcome to travel as they need water to survive).

Summary with each element:
WATER: The essentials to make life exist and dragons to live further, water dragons are the "only" dragons that can breathe underwater and their skin are slimy like fishes. They are very peaceful dragons, free swimmers and specially good treasure hunters, they looove shiny things, they tend to keep a lot of treasures for themselves in their caves and homes. Water dragons breath are a hard water split with a harsh quantity and impacting hit that can even break a rock, this harsh split only works this hard out of the water, meanwhile underwater the split is less impactful, fine to knock down preys. Depending on their training, water dragons are capable to create hurricanes, also, with their excellent swimming, they can become a torpedo as a way to escape from predators or even hunt them back. Water dragons have a very delicated audition and night vision, their reflexes are higher than seashrimps underwater. If they stay really long time out of the water... the consequences of dehydration can be mortal.

SMOKE: A weird kingdom of just a few dragons, smoke dragons can born as naturals, or they are... mistakes. Smoke dragon egg can happen (very rarely) with a breed between Nature and Fire dragon. They should be in the section hybrids, but they actually can spawn near volcanos alongside magma dragons. They are considered dark dragons when they are not, their body spread smoke and their skin are ashes, their body color can change depending of the heat they feel physically or emotionally. They are quiet and introverted dragons, their smoke can annoy and disgust other dragons that's why they are exiliated. Smoke dragons can breathe smoke (duh) but this smoke is more asphyxiating and can faint a dragon and pollute a dragon's lungs, they can turn into ashes and smoke to travel faster or escape from claustrophobic spaces (even as a escape mechanism), but they can turn into smoke and get into a dragon or prey to asphyxiate them completely till kill them for lack of oxygen. Smoke dragons sadly can provoke burning forests without their intentions as all of 'em can't control the element due to exiliation so they cannot be trained or educated.

HYPNO: Hypnosis, these dragons are a completely anomaly and they must be avoided at all cost. Their weird anatomy confuses dragons but they are easy to identify, Hypno dragons element have a drug breath similar to Fear that creates hallucinations to whoever inhales the breath, the hallucinations can be positive or negative but it has something unique: The world around you would twist into another different dimension, depending on the element color, to a limbo full of colors. They have secondary skills, like their eyes being capable to hypnotize their prey, to create the same paranormal optical view as when the element is inhaled. These dragons are considered psychopaths as they are completely cannibals, another thing of why the exiliation corrupted their mind to madness.

POISON: A big family of toxicity, Poison Dragons, as Desert Dragons, are a big family full of diversity. Venomous, poisonous, toxic... depending on the dragon their own touch are lethal; they tend to act very proud and over confidents due that they are very dangerous the closer they get to their prey. Poison dragons cannot poison each other as it's their element and their nature, they can breathe in multiple ways as for Venomous: Gas, Poisonous: Solid, Toxic: Liquid. Soon I'd share more about their families and anatomies, but mostly all of 'em have something in common: Their venomous fangs, claws and stings.

HIDDEN LIGHT: A weird anomaly of exiliated Light Dragons, fallen angel effect, when light dragons exiliate someone for breaking the rules or for their own good (who knows why), their body changes to a dark beast but their element light remains. Physically they might look a dark dragon, but their eyes and element can make you know they are not. They're named as traitors, unpure or heretic; but they become heartless (most of them) while others just try their best to go on their own and become explorers or guardians of the exiliated elements. They also are considered ghosts... and their light? Their breath usually are less intense than pure light, but with a touch of rage, that light can become a new eclipse of the night itself.

FEAR: The eyes that stalk you in your lost walk around the dark lands, feeling you are not alone, fear dragons love the smell of fear and that would lead you to fate. They are the stalkers, marauders, even hyenas as usually they are together at hunt as they love the begs and whines of their prey. Fear dragons can scream a hard soundwave that can twist your reality and completely paralyze you against your will full of fear, they are fearless (who could have thought) and they can paralyze you with a peek into their eyes. Their behavior is usually heartless, they love to see the fear in others and harrass their prey as a playtime. The most calming fear dragons are just who rather to explore and think that there are more to do than just harrass visitors.

SHADOW: The most hated kingdom, Shadow dragons, they are very feelingless dragons that cannot understand emotions and just learn from what they see. They are mimics, can turn into your own shadow, possess cretures to hide themselves, and asphyxiate preys with their dark breath. They aren't evil, nor even intentional, they try to survive in the wilds and even tried to understand emotions but they're considered psychopaths by the own Light Dragons. Surprisingly, Hidden Light Dragons protect them and are secretly teachers for them to understand feelings... they try to correct from their mistakes.

ELIXIR: Considered a weird tribe full of witches and wizards, exiliated from pure jealousy. Elixir dragons are a weird family, a peaceful tribe, that managed to create and build their own safe space in the wilds. Elixir dragons are a family full of diversity as their breathe can bring different status to whoever inhales it. They can heal, gift a boost of energy, velocity, strength... even cure diseases. Elixir dragons are experts and wise dragons of the wild life, they love exploring and meeting new dragons which anyone is welcome as long as they aren't up for blood. They're experts of magic and the most trained gathered telekinesis and manipulation, they can share power with magic crystals and mystical beings around. elixir dragons in summary... are friends of many.

AETHER: A rare anomaly, and as Elixir Dragons, out from the pure lands from jealousy. Aether dragons are... a weird anomaly, they do not have parents, they're created, each century, an anomaly appears in the sky bringing a purple thunder strike against the floor, and with it... an egg. They're a little family, but they managed to survive as their breath is stronger than the light, Aether dragons are good friends with Elixir Dragons and they usually care for the next hatchling spawn from the purple thunder each century. They're noble, grateful, loyal and empathetic dragons, and try their best to make the wild lands or dark lands a better place in harmony like the pure kingdoms.

Hope you liked these little titles, and like the project! Make me know if you want more, I may not have any thoughts on creating an AU, but I love world-building and I miss writting :>

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