2 months ago

DRAGON OF DESTRUCTION & MORE

New year, new artstyles to discover!

I was actually more fond of this kind of style rather than the rendered stuff I usually made in 2025.


Maybe I added way too many stuff to the dragons LOL

(The dragons and the skulls were drawn recently, the wolf was drawn shortly after new years.)


#dragon #wolf #skull #digitalart #procreate #procreateart #art



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Next up

Remaking the first level! (Tile set not final)

Some of the feedback I got previously pointed out that the current level design felt too boring/empty, so now I'll remake the existing levels and change some aspects of the overall level design of the game.

Medals... Stars... All over the place!

Added star collectibles! You can collect 3 of them in each level. (Also updated many screens to include stats on your medals and stars.)

Development flow is at max speed! I'm confident that I'm finally getting closer at properly finishing working on the Demo!

- Remaking the 1st level (W.I.P)

- Repurposed medals to be the end goal for levels

- End level screen (W.I.P)

- And more! Read

Joltober Day 30 - #Witch

VERTICAL LEVEL!

Here you have to go up instead to the sides to complete the level (the jump mechanics work much better in this level format!)

This might or might not replace the existing horizontal (normal) levels.

this one is dedicated to my haters

: Aseprite

: Zughy 32

I put the new feature to the test, and it plays horrendous

So I might only apply this new mechanic to only specific enemies in specific areas or a specific object just for this.

But I'll give another shot at making this play better, otherwise...

Art that I made for my game during the #Devruary challenge!

I didn't got to post these directly to the game page, so here's a post with most of them there!

(Link to the original posts in the article )

Peaches!

(⁠☆⁠▽⁠☆⁠)

Wanted to try adding a small feature, it ended up turning into a death battle against bugs that kept getting more bugged after every fix (it was like cutting hydra heads)

The game also crashed a few times... but it's stable now!

The MANY changes I did