It's my birthday and I'm now 18 years old! damn im old... Anyways, in teaser trailer, the 3 @didjeidexlosuch skins that are coming are Punk Granny, True Story Grandpa and Portal Granny! Punk Granny will be a skin for Red Granny, True Story Grandpa will be a skin for Minifigure Grandpa and Portal Granny will be a skin for Mad Engine Granny! These designs in DUCN are actually what they are trying to be in the actual mods themselves, due to complexity of changing models, they weren't changed in the mods but here in DUCN, since I don't have to use set models, I drew them with help of DIDJEIDE and Łosuch to give them their actual intended appearance.
Other news include that I've been working my way through the other characters and programming them in. Currently, I have the Granny, Child, Slenderman, Buck, Bob, Maniac 2, Maniac 1, Apple Monster, Robot Hunt 2D, Rats, Ticket Control, Yellow Granny, Red Granny, Minifigure Grandpa and Frenemies Mystery Mini Grannies coded in, with the most I need to do for them is draw their positions on the cameras.

The cameras have also gotten a significate upgrade! There is now several effects to make them look all worn and dirty. If you are wondering what effects I use, I use Retro Pro Look V3 (Not sponsored but I really like these effects and the developer of the effects was very helpful with setting the effects up the way I wanted). These will likely be removed from the mobile port because post processing on mobile is extremely demanding and will make the game run at like 5 frames per second. These effects also appear on Robot Hunt 2D!

I always intended for Robot Hunt 2D to be running on a old CRT TVs with the limitations of a Super Nintendo or Sega Genesis. The original sprites were fine but not great. Luckily, with my time with Sally.exe: Whisper Of Soul Remake, I learned how to make actually good sprite art so I put that good use and adding the CRT effects made it complete. The effects will be toggleable on PC but if the intended experience is with the effects. Also I do want to mention that Robot Hunt 2D is still technically not complete. The main AI for the Robots is finished but there's still some fine tweaking that I want to do before I consider it finished

You might have noticed, that in some earlier screenshots in this post showed the time in 24 hours rather the original's 12 hours and now above screenshot shows the time in 12 hours. In 1.3, you'll be able to toggle between 12 hour and 24 hours clocks. This is pretty much only cosmetic. Yellow Granny still only turns back the clock and not adding more time. It'll be pretty much only noticeable when you play Endless Mode and get far enough.
Endless Mode finally returns! Yes, after getting put on hold and then removing it, it now returns in Version 1.3 with full force! Not going to talk about here, it still needs work. I want to finish everyone's AI before actually properly starting work on endless.
I mentioned in the DxŁ trailer, version 1.3 is going to come out in the summer, but summer is like right round the corner. Depending where you live, summer technically starts tomorrow. My best guess is it will be either late June to around late July. I will keep posted in my Discord server on how much I've done with 1.3. At worst, it will release in August but that'll likely depend on how buggy the game is when everything is coded in.
And that is all for today! I don't know if I will have a dev log for May or June since I'll be pretty busy with school and finishing up DUCN 1.3 but maybe there will be one. Hope that y'all are excited for it! I'll be in my Discord if you have any questions!
4 comments