…I have added in some extra graphic & resolution settings and, well, you can sacrifice quite a lot of the visuals for better FPS.
This means that all of you will be able to play the game even on the worst kind of builds, even if it looks bad. 32-bit systems are supported.
I mainly did this because the game is actually quite demanding. I have made plenty of optimization tweaks however, such as limited render distance, and made it so that any object out of the player’s view is not rendered.
As for the game itself, I do not have an estimate for the release date. However, things have been working out great for me, so hopefully a demo should be out soon enough.
Thanks,
~Rarithlynx
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