Next up
I made a second pawn animation. It is similar to drawing the sword from the rock rather than it hovering on its own
Hello everyone, this is the first update about the game's progress \ (•◡•) / ! I added a texture to the ground and gave it some bumps. Hope you like it !
Updated pawn animations. I made the hovering animation a bit more vivid and corrected the attack animation on the "wielded" variant
Some people who tested the game said that after the pieces were spread out, they had problem distinguishing the two colors, so i tried adding an option to display the pieces' icon/name on top of them. An updated version of the game will be available soon!
Hello, here are the final models and textures for version 0.1. This means that it is time to begin the actual game assembly. The next post will be the video i promised, but after that, all posts will be in unity, where the game will spring into life :)
A WIP animation for pawns
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
We are under attack!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
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