Next up
I made a second pawn animation. It is similar to drawing the sword from the rock rather than it hovering on its own
Due to university, progress is a lot slower than i thought it would be. Nevertheless, i managed to populate the battlefield with broken weapons, although it is not complete yet. Feel free to send any feedback on how it looks !
Updated pawn animations. I made the hovering animation a bit more vivid and corrected the attack animation on the "wielded" variant
Hello, here are the final models and textures for version 0.1. This means that it is time to begin the actual game assembly. The next post will be the video i promised, but after that, all posts will be in unity, where the game will spring into life :)
A WIP animation for pawns
Some people who tested the game said that after the pieces were spread out, they had problem distinguishing the two colors, so i tried adding an option to display the pieces' icon/name on top of them. An updated version of the game will be available soon!
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Shadow The Hedgehog X pixel art
1 comment