Today is a pretty big update with the addition to randomly generated levels(caves)!
It also came with some minor graphic updates as well as bug fixes
Fixed the boomerang image loading the old texture when on the ground.
Made the rock and walls have a full collision radius to prevent enemy’s bugging out.
Increased the radius of enemys seeing you.
Minor Graphic updates
Overall:
Difficulty = Harder
Graphics = More pretty
Bugs = A little less
If you have any suggestions/questions, be sure to leave them in the comments below.
NOTE!: The end of the level is where you can exit and go outside the room, I didnt have the time to do much more!
Have Fun!
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