During night 5, the animatronics will slowly switch to hard mode, each changing a mechanic slightly, but nothing to EXTREME, for now. Its a small difficulty spike, but also fair, and easily able to be remembered :)
Night 6 all animatronics start on hard!
Next up
We are under attack!
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
What you all think
Strange Umbrella
Rockin the Guitar, an Axe like Guitar I made for my Uni project
My D&D art for my family so far (WIP if you couldn't tell)
Szayel Aporro Granz - Bleach
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Explosive domino effect
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM










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