Game
DWoX [Distant Worlds Expedition]
9 years ago

DWoX: Building electric networks


Even in the most forsaken corner of the galaxy the colonists are doing their best to make their lives more comfortable. And what comfort is there without electricity?

As you probably already know, our game will have several types of electricity generators – powered by wind, solar radiation, nuclear energy etc. They all have one thing in common – something that will connect them to lighting, blaster turrets and production stations. Electrical networks.

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We’re trying to make a convenient mode for designing electrical networks and rearranging them should a need arise. For example, switch the power to the reserve generator if the main one is destroyed by the invading man-eating mole-people or flash from the nearest star.

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